This is a small, hands-on playground for geometric optics. Set something
in the path of a beam and see what happens.
A note on the physics
Prisms follow Snell’s law, including total internal reflection, with
an illustrative Cauchy dispersion model. Lenses use the ideal
thin-lens approximation. Colors and glow are artistic; diffraction,
partial reflections, and interference are not simulated. Overlapping
prisms are treated as one material at each point.
Explore the science at OpenStax ↗